Turn Timer #18
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
As this is a large group, it would be useful on the change of a turn to have a timer show.
IE : on the turn change event, destroy previous timers, create a new one, and count down. At 0, don't do anything (GM handled), but would help keep things focused and fast.
(A recommendation for 4E D&D for groups more then 4)
30 Seconds would be the timer, this fits nicely into the 6 seconds a round is meant to take. Planning should be used during outside your turn.
See : https://app.roll20.net/forum/post/154950/script-hourglass-stopwatch-etc